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CS4 looms; my favourite quotes from “dear adobe”

24th of Sep, 2008ce* in: blog, ideas

With the imminent release of CS4, I take a look at the funny side of the long requested features from users of Adobe products.

Recently I found Dear Adobe. It was such a relief to find that there are literally thousands of other disgruntled creatives that work in the print and web industry that have also found this site - posing questions to adobe. Whether Adobe reads and acts upon these requests is another thing. Here are some of the funny gems:

Photoshop

- “Why does Photoshop cost as much as a pre-owned small car? Drop the price please!!”

Dreamweaver

- “Why do you build programs (Dreamweaver) based on JavaScript, which run slower than my grandmother?”

Flash

- “Yes, please support SVG in Flash player - or better yet accept the fact that open standards are the way of the future.”

Illustrator

- “I’ve been sitting here for the last 5 mins looking through all the bitching and that spinning ball of death is still going for no reason in Illustrator. ”

InDesign

- “Why can’t I Hide InDesign? I just wont go away… ”

Bridge

- “Destroy Bridge, it’s completely useless”

My only real request was tabs for all applications, which they are doing! Isometric grids for illustrator would be nice but I really don’t see it happening any time this decade.

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web design magazine!

3rd of Jul, 2008ce* in: blog, frontpage, japan

This month, Webデザインノート profile me and my work on; Pantone, Transport for London and Salon Boutique.

Last month I received a call out of the blue. Unsure as to who was calling me and exactly what they wanted (the conversation was in Japanese) I took the time to find out. Eventually during the conversation I somehow deduced that I was in fact being called by an editor wanting to feature a 6 page article about me in a Tokyo based web design magazine.

(more…)

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iPhone homebrew

13th of Jun, 2008ce* in: blog, ideas

Now that the iPhone is finally hitting Japan, and I’ve finally upgraded to Leopard, I’m looking for a pro-active programmer(s) to work with me on game development!

Requirements are fairly simple, you just need to be super interested in making games for the iPhone with ample games programming experience. (more…)

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no smoking

21st of May, 2008ce* in: blog, japan

I went to a no-smoking pub in naka-meguro.

While I’m not adverse to a total ban on smoking in Japan, entering a pub where no one is smoking was kind of strange. I haven’t been back to the UK since the smoking ban was enforced, so I had no idea what it was like.

You can smell all sorts of new and exciting smells, like; wood, beer and sweat.

Needless to say I gave up after one pint and got a drink at my local where all the normal people were.

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Wii Mario Kart

21st of Apr, 2008ce* in: blog

my advice, don’t bother. I sold it. What a terrible let down.

I may not be articulate enough a reviewer to pin it down but, I just couldn’t be bothered to play it after a few days, theres something mind numbingly boring about racing the AI. Not that it’s too easy or anything. Online is OK… bit like the DS online.

There’s lots to make the game more chaotic than it should be, so racing skill is not really needed. you can be in 12th position and still finish 1st if you get the right item. Which with recent mario kart iterations is a real let down. They keep adding more random penalties to level the playing field but at the same time have eroded the skill element which should have been paramount as on the super nintendo. You could be the best driver in the world and still finish last if you’re unlucky. in fact, this happens far too much.

Choosing drivers for their advantages / disadvantages is also pointless. If you chose a big heavy driver you won’t get anywhere, because the random factor of being penalized is so frequent it removes any advantage of incremental speed gains, because you take longer to recover / gain speed. So an old mechanic is left in and you’re left with the worst aspects, none of the gains.

I’d give it 3 / 10 on gameplay, 5 / 10 on graphics and 2 / 10 on audio

The DS version has better tracks, better racing mechanics and is a trickier game to master, that rewards the player.

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10 years of dadako blog!

12th of Jan, 2008ce* in: blog

didn’t feel that long.

yes it did.

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Eat in Style Magazine

16th of Nov, 2007ce* in: blog

The office where I work is very nice, it was designed by Eat and Steve Lidbury. Sometimes, it’s used for modeling shoots. So this month you will be able to see a little bit of the office in Style Magazine. I see enough, but it’s always a pleasure.

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Legend of Zelda DS: Phantom Hourglass

15th of Oct, 2007ce* in: blog

wow!

I cannot get enough of this game.

Imagine two whales. One whale is older, wiser and crusting with barnacles (the SNES whale). The other whale is younger, livelier and some would argue prettier (the game-cube whale). These two whales have had a crush on each other for quite some time, but have never been able to quite get it on. With a final push, the older male courts his younger female, knowing it’s his last chance to further his spawn before sinking to the whale graveyard. The younger female accepts, the two whales sing in delight, leaping from the sea and crashing it one another mid air the female is impregnated, whale spunk everywhere…

.. the spawn is zelda on the DS.

A truly majestic beast. Taking the best iso view and puzzle solving action of the “original” and marrying them perfectly to Windwaker’s style and grace.

Truly one of the most graphically stunning titles out there on the DS. The game-play is stunning. This humble writer has been stuck various times…

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Time for a new phone (suggestions welcome!)

22nd of May, 2007ce* in: blog

Well, after about a year and a half, I’m finally bored and quite bothered by my Sharp 903. It still says “vodafone” on it (which is quite embarrassing because they got taken over by softbank here in Japan last year!).

Reasons why I hate my phone:

  • the camera is slow
  • picture browsing is slow
  • nothing appears to work (can’t add mp3s or java, or use mp3 as ringtone)
  • Sharp phones are not supported by iSync (a must for my next phone)
  • text messages are limited to about 100, with no option save or backup
  • vibration is annoying as fuck, it vibrates for about a minute when receiving a simple text
  • the menu is truly retarded

So, hot on my list is the 705NK. Which has predictive text input for english (a rarity in Japan), and it’s made by Nokia, so it will probably sync with my mac, meaning I won’t have bother with two separate address books!

Also my contract is far too expensive.

And too many hentai are calling me.

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Sonys new, old iPod shuffle

25th of Apr, 2007ce* in: blog

sonyshuffle3.jpgThe creatively titled “NW-E013″ usb stick music player, bears a more than a passing resemblance to apples OLD shuffle. The one they ditched a while back.

Released here in Japan a few days ago, Sony believes this latest walkman (with an LCD readout and 1gb capacity) will make the connection between downloads and it’s bespoke mp3 / internet HI-FI unit more seamless.

sonysuffle2.jpgAs you can see it would only be a matter of time before that thing gets ripped out of the HI-FI by an inattentive child or adult, destroying the usb slot and possibly the walkman in the process.

Features abound. The LCD readout is colour, and even sports a mode to browse music by CD cover.

Unsurprisingly, it doesn’t work on mac osx.

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