categories

3D

My 3d experiments.

(This area is still being populated with old content, as and when I get around to it!)



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part two.01

11th of Mar, 2007ce* in: 3D, animation, dadako, illustration

classified.

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3d wip

10th of Jan, 2006ce* in: 3D, illustration

some of my 3d projects that have been abandoned.

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monkey bike

18th of Dec, 2005ce* in: 3D

A few things don’t quite work in realtime 3d on the web, alphas are overlapping for some reason. Managed to get the bike into just over 1024 polygons but deleted such goodies as brake cables etc.

If you are using an Intel Mac, you will not be able to see the above Director plugin, as Adobe have sadly not yet released a version of the director player that works on Intel Macintoshes.

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1920’s Racing Airplane

10th of Sep, 2005ce* in: 3D, illustration

(6313 polygons)
wheels can collapse into the body section.

If you would like to have a go at texturing this, email me for the model

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DTRC

10th of Jun, 2005ce* in: 3D, illustration

(drunken tricycling rabbit cowboy)
1604 polygons in total, two 16bit textures of 32 x 32 pixels.

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Tetris

10th of Oct, 2003ce* in: 3D, illustration

The game was for Interactive TV on SateliteTV, the client also wanted ideas for a TV commercial.
The client wanted a huge monolith constructed from Tetris peices, in different materials. Took a fair while to work in the modelling program. Soon after this, the client I was working with wanted the blocks smaller. “make them a 1/3rd smaller”

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Super Sports

19th of May, 2003ce* in: 3D, animation, babelmedia, games, pixelart

Some 16 colour sprites that I did for the game “super sports” on interactive TV

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capcom teaser website

10th of Mar, 2002ce* in: 3D, animation, furifuri, illustration, websites

made for the promotion of Automodelista a ps2 game.

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