

18th of Feb, 2005ce* in: babelmedia, websites
This is the Euro product homepage, and probably my last external project with Babel Media Ltd. Firstly we put a teaser website online, then the final site will go live. Once the final site goes live I’ll archive the teaser below. A fairly simple project to get my teeth into, but squashed into a very small time frame.
Nintendo Europe were very happy with the result, and we managed to squeeze in some new effects and features that flash has to offer. The site is heavily tailored towards broadband users, with the average page holding more than a few megs worth of content.
Localisation was still done in the old formula however, because even though the new flash does support multilingual features better than ever, it couldn’t solve the localised design aspects.

17th of Feb, 2005ce* in: illustration, print
Some large posters of my artwork. Given to friends.

“Probably the best fun you can have with your clothes on!” - I overheard someone say when we were on the bus taking us back from paintballing, deep in the Sussex countryside. A drizzly day proved to be one of the best days out I’ve had in a very long time! For the uninitiated, “paintball” is rather simple; two teams battle it out armed with gas powered guns that fire small balls containing paint. On impact these paint balls explode and render the target “dead”.
We played 7 exhilarating rounds, split into two teams (white and yellow, I was on the white team), pitched to capture flags, storm strongholds and capture objects from downed airplanes. The rounds were 15 minutes each and team member can come back to life at 5 minute intervals if shot. Round 1 saw me pick off 14 yellow players and capture their flag, successfully returning it to our base and winning the game! All of the other games were frantic, getting the adrenaline flowing and the blood pumping! Round 6 saw us capture the Yellows stronghold by use of smoke grenades and a lot of crawling on the ground. The final round I volunteered to run to the downed airplane through a swarm of bullets and capture the briefcase, which I only just managed to do before diving into a pile of leaves to hide the goods!
My whole body now aches, being shot by paint balls is quite painful at first. Fun soon makes up for that minor drawback, which was had by all! This will be my final outing with the staf at Babel Media, and what a way to go!!




This month, Web design note profile me and my work on; Pantone, Transport for London and Salon Boutique.
Now that the iPhone is finally hitting Japan, and I've finally upgraded to Leopard, I'm looking for a pro-active programmer to work with me on game development
one approached us to handle their Japanese localisation and filming / press.
Client: Nintendo
Roles: art direction, graphics production, programming, flash animation
Related Link: http://www.nintendo-europe.com/microsite/dkjunglebeat/
Archive: archived here
Medium: illustrator