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Mario VS Donkeykong

30th of Oct, 2004ce* in: babelmedia, websites

We made the European website for this classic GBA game, but more importantly have a look at the promotional shots from the Japanese release (above)!







Sony Eyetoy Product site

18th of Oct, 2004ce* in: babelmedia, websites

This was a pitch for Sony’s newly announced (at time of writing, Jan ‘05) “kenetics” game, providing gym workouts for users. Obviously both our marketing team and our creative team at Babel wanted to win this project, unfortunatly it didn’t work out that way - however I think the 3d demo was very strong and if we had won the pitch then the creative team and myself would have made one of the best websites Sony had ever seen… (!)

Many thanks to James Tindal and John Godwin.

If you are using an Intel Mac, you will not be able to see the above Director plugin, as Adobe have sadly not yet released a version of the director player that works on Intel Macintoshes.







Blockbusters

15th of Oct, 2004ce* in: games, illustration

In the final version of this interactiveTV game I had to disguise the fact that this is Bob Holness, because his daughter (who looks after his IP) couldn’t convince fremantle media (who own Blockbusters) to give her money… so I gave him a dodgy looking moustache! I recon Bob would have wanted his likeness used, by all accounts Blockbusters was his life!








Clown

ce* in: illustration

I drew this for fun, I’ve never drawn a clown before… never actually wanted to either.





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Browsing

14th of Oct, 2004ce* in: girls, illustration, neo geisha

I likes the feet best!





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summer wind

13th of Oct, 2004ce* in: girls, illustration, neo geisha

On the phone…

inspired by my all time favorite Hanga artist, Ito Shinsui





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End of Summer

12th of Oct, 2004ce* in: girls, illustration, neo geisha

The texture on the kimono took about a month to complete. I almost gave up, glad I didn’t now.





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Composing Haiku

ce* in: girls, illustration, neo geisha

Well, I hope it’s not a dear John





recently

Webデザインノート no.07

This month, Web design note profile me and my work on; Pantone, Transport for London and Salon Boutique.

iPhone homebrew

Now that the iPhone is finally hitting Japan, and I've finally upgraded to Leopard, I'm looking for a pro-active programmer to work with me on game development

one, Japan

one approached us to handle their Japanese localisation and filming / press.

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Client: Nintendo


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Roles: art direction, 3d modelling, technical


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Medium: flash


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Medium: flash


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Medium: pose from model, Adobe Illustrator


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Medium: pose by model, Adobe Illustrator


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Medium: post by model, Adobe Illustrator


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Medium: pose by model, Adobe Illustrator