

30th of Sep, 2004ce* in: babelmedia, games
Despite the bizarre name, this is a very good and original game (not a reskin as we were getting into the habit of doing). Originally called “boy who fried wolf” the game requires you to activate a shield if the baddies come too close to you, however you only get a certain amount of charge in the shield. Except in this case you have to stop “fugde goblins” from taking Manley’s Fudge, from his camper van. Manley is a gay TV presenter on Nation 217. Figures.


15th of Sep, 2004ce* in: babelmedia, games
Starring Martin & Hawken!
Highly polished game this, but only because I whipped my artist into shape daily. Mat enjoyed it though.
5th of Sep, 2004ce* in: illustration
one of a few experiments in drawing. Also available as a poster, contact me for details.


1st of Sep, 2004ce* in: babelmedia, games
Our client asked us if it could be possible to make a target shooting game on the iTV platform, Dan Croucher (our game designer) came up with a few technical possiblities for the game, alone with themes and we were settled on a castle. Originally I wanted to do a sand castle or ice palace, these looked damn nice in the first renders from my artist John however the client wanted a medieval castle, which made me think of cutout shapes, the above graphics were realised!
I think this is one of the more creative games we made for Yoo, with the usual high quality we put into everything that really did make our games stand out from the usual clones. This game went on to be re-skinned as a “lord of the rings” style castle a bit later on.
This month, Web design note profile me and my work on; Pantone, Transport for London and Salon Boutique.
Now that the iPhone is finally hitting Japan, and I've finally upgraded to Leopard, I'm looking for a pro-active programmer to work with me on game development
one approached us to handle their Japanese localisation and filming / press.
Client: Nation 217
Client: Yoo Media
Medium: flash, illustrator
Client: yoo media
Roles: art direction