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Bockbusters “Gold Run”

30th of Jul, 2004ce* in: babelmedia, games

Technically this is one of the best quiz games I’ve seen on iTV, it’s also the last game Marc “never pays his invoices” Coupar worked on before he left babel to set up Bedrock TV.
In the final version of this interactiveTV game I had to disguise the fact that this is Bob Holness, because his daughter (who looks after his IP) couldn’t convince fremantle media (who own Blockbusters) to give her money… so I gave him a dodgy looking moustache! I recon Bob would have wanted his likeness used, by all accounts Blockbusters was his life!
The main game screen is dressed in authenic late 80’s studio set, faithfully recreated by my artist Mat.







press interactive NOW!

18th of Jul, 2004ce* in: diary

imageWell, suprise suprise! - some more of the games I’ve been working on have gone live on interactive TV.
If you have SKY TV (in the UK), press interactive and choose Yoo Play. I art directed a few of them and did the graphics for ballbreaker, and no, it’s not a porky’s tie-in.








Atari Global Site

12th of Jul, 2004ce* in: babelmedia, websites

Atari asked us to pitch for the new global website (for the second round) but again closed off the pitch after we submitted the designs. The Atari global website was later made inhouse by Atari’s team in America, and looks suprisingly like the above images…








SCI demo disc

11th of Jul, 2004ce* in: babelmedia

This was a hugely important project for SCi. We built an internal facing presentation for 5 new 2005 titles entirely in Flash. Each title had animated interstitials, sound effects, music and housed exclusive content such as trailers, screenshots and editorial.”

- can’t say fairer than that. This was a good project for us, bringing in an 70~80% profit margin.








Nes Classics 2

9th of Jul, 2004ce* in: babelmedia, downloads

A fun project for us, design wallpapers and screensavers for the release of “NES classics” - a new Game Boy Advance SP case and releases of old games from the 8-bit days (which were overpriced and somewhat of a let down, rose tinted glasses only last so long! All of these games can be played on emulation for free, and can be readily found on the internet).
I took my standard approach of dumping the roms, stealing the tiled graphics and making new levels for the wallpapers.







Japanese lessons

6th of Jul, 2004ce* in: diary

I’ve been brushing up my japanese skills recently, in a drive become both fluent and to read and write properly. There’s a long way to go, however today I went to see a very very good teacher who could evaluate my skills and my weaknesses for me.
I’m not learning to pass any form of test, but so I have the skills to live and work in Japan once again, and chat to my friends, who have always had to put up with my english so far…







get out of brighton free card

1st of Jul, 2004ce* in: diary

Today I went up to London for a meeting, it was the same old sort of thing I’m used to, however it was nice to get out of Brighton for a few hours.
I really like Brighton, its just about the only place in the whole of England (!) that I can live in. Seeing how I loathe driving, and can’t stand living in the smoke (london), the choice is spot on.





recently

Webデザインノート no.07

This month, Web design note profile me and my work on; Pantone, Transport for London and Salon Boutique.

iPhone homebrew

Now that the iPhone is finally hitting Japan, and I've finally upgraded to Leopard, I'm looking for a pro-active programmer to work with me on game development

one, Japan

one approached us to handle their Japanese localisation and filming / press.

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Client: Yoo Media
Roles: art direction, illustration


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Client: atari
Roles: art direction, graphics


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Client: SCI
Roles: art direction, programming, graphics production


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Client: nintendo
Roles: art direction


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