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Summer 04

24th of Jun, 2004ce* in: animation, illustration

dadako.com frontpage summer ‘04







It’s my Birthday!

23rd of Jun, 2004ce* in: diary

Yay!

I got some books from Japan - thank you!
I got a new wallet - thank you!
I bought myself a boxed famicom - thank you to me!! I’ve now completed my console wall.

Party at my house, usual suspects, we all played duck hunt while drinking heavily.







end of a collection

15th of Jun, 2004ce* in: diary

I’ve started saving money. It’s not very easy.

But I have a plan, and this plan is not really possible without savings!

It dawned on me that I’ve never saved money, ever. I’m always finding things to spend my money on, recently its been Super Famicom and Famicom stuff on Ebay. Before that it was Dreamcast, before that drink and clothing.

My savings will contribute towards my plan for next year, which is to study traditional Japanese art in Tokyo. I’ve never Studied either! I pretty much went straight from fucking around in college to working with the internet back in 1997.
Thats 7 years of getting up and going to work for someone else then going home and feeling like my brain has been ripped through every pore in my body.

After my Art study I’ll probably reside in Japan and do a combination of (wall) Art and freelance design.

It’s good to know I have a plan, even better to see it written down! All this won’t come into effect for a while however.








Fruits

ce* in: illustration

can’t remember why I made these.








Biz Marke

14th of Jun, 2004ce* in: illustration

Just another small challenge to make a portrait in vectors, as simply as possible.








Domino Fall

9th of Jun, 2004ce* in: babelmedia, games

This is a re-skin of the DNA game we made earlier.





recently

Webデザインノート no.07

This month, Web design note profile me and my work on; Pantone, Transport for London and Salon Boutique.

iPhone homebrew

Now that the iPhone is finally hitting Japan, and I've finally upgraded to Leopard, I'm looking for a pro-active programmer to work with me on game development

one, Japan

one approached us to handle their Japanese localisation and filming / press.

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Medium: Flash


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Medium: flash


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Client: yoo media
Roles: art direction