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Tetris

21st of Apr, 2003ce* in: babelmedia, games

Officially licensed from the Tetris group, this version of Tetris had to be a certain way or not be at all. I ended up working from Sony’s office on this title, so they could better manage the graphic output. Graphics were created in 3D software and rendered out, initially I used a grid system and different material blocks to create a vastly complicated monolith structure, only to have the senior producers ask me to make the blocks 33% smaller…

Ah! Happy days!





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self portrait

15th of Apr, 2003ce* in: illustration

to celebrate the shaving of my head







moom

8th of Apr, 2003ce* in: diary

just thought up a new work for my illustration section… moom. Quite a rubbery sounds that







cap yo ass

3rd of Apr, 2003ce* in: diary

went to caps with guys from work, oh my god that nightclub is a disgrace.





recently

Webデザインノート no.07

This month, Web design note profile me and my work on; Pantone, Transport for London and Salon Boutique.

iPhone homebrew

Now that the iPhone is finally hitting Japan, and I've finally upgraded to Leopard, I'm looking for a pro-active programmer to work with me on game development

one, Japan

one approached us to handle their Japanese localisation and filming / press.

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