

21st of Apr, 2003ce* in: babelmedia, games
Officially licensed from the Tetris group, this version of Tetris had to be a certain way or not be at all. I ended up working from Sony’s office on this title, so they could better manage the graphic output. Graphics were created in 3D software and rendered out, initially I used a grid system and different material blocks to create a vastly complicated monolith structure, only to have the senior producers ask me to make the blocks 33% smaller…
Ah! Happy days!
This month, Web design note profile me and my work on; Pantone, Transport for London and Salon Boutique.
Now that the iPhone is finally hitting Japan, and I've finally upgraded to Leopard, I'm looking for a pro-active programmer to work with me on game development
one approached us to handle their Japanese localisation and filming / press.